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Game vs Movie
Goldeneye
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THE BETA DEPOT:
In the Goldeneye movie, the
Depot was a very minor "level". I actually wouldn't have considered it
to be made into a level in the game. But it was, and it's a fairly large
level.
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You
can see the size of the level, and all of the empty garages. There are
also trailers parked nearby. Was all of this added, just to make the level
seem like an actual, real life Depot? Probably. Still, the size and the
objectives were added, so it would actually be a level that would take
more than 5 seconds to beat.
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Okay,
here's what looks like an old train station. It's all boarded up. I doubt
that you ever reached the train from here though. It was likely put here
as a misleading building, to get you to try and go around it, and eventually
find the actual building to get inside the train.
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Down
an alley, a fence, where you can see another part of a level. Why a fence?
Why not a wall? I guess we'd then be asking why they didn't put a fence
instead of a wall... I have no idea.
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Inside
the Depot train building, there's an old Archives light fixture. As well
as an Archives door. These doors could have been placed in many other
levels, until other doors were made. Since this is an out of the way part
of the game, it was probably just left the
way it was.
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Upstairs
in the train building, the windows are boarded shut. They were probably
never open in the first place. Also, there is a roof window. For what?
Probably just another detail thing. Rare added a lot of those.
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The
obvious way to get to the train... LOCKED. So you just go around, and
up the stairs. Why even put a door here? Was it to lead you upstairs to
find the safe? It was likely opened at one time, then just locked so you
would need to go upstairs and come across the safe.
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 Here's
a look at the main part of the train building. You can see Beta glass
on the ceiling. The windows are just there for completion, but why weren't
they changed to normal, breakable glass? It was probably just easier to
leave them that way.
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