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THE CITADEL... FOUND!
Code by
Krijy
Page written by SubDrag
To
quote the previous Citadel page, "The Citadel level
does not exist in the final version of Goldeneye.".
After several years, we sure have been proven wrong....
The Citadel level, forgotten lore in Goldeneye's history only
known of because of a text reference to "CITADEL"
in the game's memory, has finally been uncovered. |
View More
Screens of the Citadel.
View Citadel Sky codes page.
See Citadel Sky Screens page.
Check out the Citadel Tour section.
Here is Rareware's official
answer regarding the existence of the level: "'Citadel'
was a very rough test level designed during the early stages of
multiplayer mode. It's not in the finished game in any shape or
form, and Oddjob and Mayday wouldn't be in it if it was."
Oddly enough, Rare was
telling the truth about the level itself. The Citadel was in fact
a "rough" test map, and it isn't finished (well it won't
load properly), but it is in fact still there in some shape or form,
so they were either lying, or simply unaware it was still there.
And it's also very sweet looking map.
So finally, here is the
Gameshark code to load the Citadel! Here's how it works: It changes
the file loaded for the background information, away from Cradle
to Citadel (bg/bg_cat_all_p.seg). The background information for
the Citadel is still intact. Now yes, it does say "cat",
but in fact it does correspond to the Citadel level if you draw
them all out with their background names. Other levels also have
this sort of difference, like "ref" for Complex, "arec"
for Control, etc. This is the Citadel, it lines up as the others
do in memory. "Cat" probably stands for "cathedral",
which must've been the initial level designation until they had
decided on Citadel.
Also the size of the level had to be changed
away from Cradle to Citadel's. This was done by looking at Citadel's
load (it was level digit 28 fyi), and although this will crash if
you try to load that level on its own, it still has its place in
memory for loading the level itself. The reason it does not load
properly is its setup file does not work. This would normally have
in multi the respawn points, ammo, and gun points, and flag. Also,
there is a collision detection file as well, which theoretically
works, but we have not been able to get it do anything yet. Therefore,
we must load another level (Cradle was used because it has the best
compatibility), so we chose Cradle. You will unfortunately be in
walk through walls mode, but you can still enjoy the very cool architecture
of Citadel.
Playing here must've been a treat. Perhaps
one day it can be restored. Just imagine multi here, or even solo
mode. And perhaps imagine that at one point they tested props in
here as well.
I must also mention that
all of this was done by Krijy, so thanks to him we finally have
the long lost Citadel.
Load Citadel Single Player (Code by Krijy)
8002A8F7 0029
8104468A 8970
81044690 3F44
81044692 BDEA
81044694 3F80
81044696 0000
81044698 4219
8104469A D89D
80069f80 00C4
Level Views:





Room Views:

[In between slant room]

[Upper more cathedral-like area]

[Dubbed "stonehenge", a very
curious assortment, must be testing corners]


[Slanted hut room, interesting slants and
huts]


[Crazy staircase, very cool]


[Pillar-like room]
There are various Mission
Select pictures of Citadel, but they're all faked of course. Almost
certainly this level never had a briefing and was never intended
to be a solo level as we're used to. It seems to be a movement and
perhaps multi testing facility.
From the old Detstar explanation:
"Had
this rough test level been left in the game, we would all think
it was a useless waste of time. But since it wasn't, most people
are eager to find out what it is, to satisfy simple curiosity."
It seems a lot more expansive
than even I had thought, so it in fact wouldn't be a waste of time
to get working, and would seem like a great amount of fun! It's
no simple one room test map.
View More
Screens of the Citadel.
View Citadel Sky codes page.
See Citadel Sky Screens page.
Check out the Citadel Tour section.
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