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GAMESHARK CODES: I've tested most of these codes, but they aren't recognized by InterAct. I know that there are thousands of codes for Goldeneye, but most of them are glitchy and useless. The codes here are not as glitchy. And they are the better codes.

Click the links below to take you to the separate pages:

(A Bunch of cool miscellaneous codes are below this table)

MY "ALL BONDS" CODE

MOON JUMP CODES

NO CLIPPING CODES

UNLIMITED MAGAZINE (NO RELOADING!)

DESTROY ALMOST ANYTHING CODES

SIDEWAYS WEAPONS

LASERED WEAPONS

MULTIPLAYER ALL GUNS

CHEAT OPTIONS IN FOLDER

MULTIPLAYER TEAM LICENSE TO KILL

CHEAT OPTIONS TO STAY

LAST NAMES IN MULTIPLAYER

MULTI CHARACTERS MISSION CLOTHES

RENAMING LEVEL CODES

 

A BUNCH OF MISCELLANEOUS COOL CODES:

Leave Your Body:

81036F6C 0000, 81036F6E 0002, D0064F31 000C, 80024303 0001.

Press Top and Bottom C to activate it, then press start

This code is the master cheat menu. It allows you to do lots of things. It makes a bunch of jumbled codes appear, but, the first and easiest option is the leave body one. To return to your body, just press Top and Bottom C, then on the D-pad, down twice (to the third option on the first list, and press start. You should be back inside Bond. You can move, and then leave again if you want.

 

Play Statue and Cradle in Multi: 8102 A8F2 0001

Just go into the Multiplayer screen, set up players, weapons etc. Then go to Mission mode and select the cradle. It's that simple. This is a real, non-phony code that actually works perfectly. You'll even have weapons to pick up off the ground, body armor, as well as different starting points, and you can play with four players. To top it off, when someone dies, they come back, and the game doesn't freeze! (unlike the Silo, Streets or Aztec)

 

Random enemies in Mission Mode: 8035 7778 0001

The levels are filled with one random character, so even the hostages can like Mayday. After you are finished the level, the code won't work, you'll have to quit and turn the code back on, but it's not that hard. This code does freeze the game sometimes. I've seen many different enemies in weird places, like all Natalyas in the Dam, and the Facility where every guard looked like Jaws. And, sometimes even Oddjob and Mayday will be the character that appears. It took me forever to see Oddjob though.

 

Get to the Island on the Dam: Check out my Dam Island Section!

D006 4F31 0030, 800D 33ED 0050, 880D 33ED 0000

Every one has seen and heard about the mysterious island across from the Dam, and it's the first code I used when I got a Gameshark. You have to go down to the dock behind the second guard tower. Once you're there, go the edge facing the island and press L and R. Sometimes you have to press the Gameshark button. It might take a few tries, but eventually you should be floating slowly across the water, and eventually you'll make it.

 

No Fog: 8002 14CF 7B18

Works best in outdoor levels, you can see really far. Check out the island in the Dam, it is almost crystal clear with no fog in front. Use this with a Sniper Rifle, it's cool.

 

Tiny Characters: 8005 1D91 0001

With this code, every character in the game (guards in missions and multilayer characters) will be tiny, about the size of G.I. Joe. In your eyes, everyone is small but you. Your eyes appear to be the same level as normal, so you don't fell small, you just look like it. This is a fun new twist to Multiplayer. As always, Oddjob is the tiniest of all.

 

Bigger Characters: 8005 1D91 FFFF

The opposite of the Tiny characters code. All guards in Mission mode and characters in Multiplayer will be bigger. Even Oddjob will be big. But since all other characters get bigger too, the difference is still the same. Jaws is absolutely huge with this code

 

Floating Objects: 8005 2AA4 0030

After you shoot an enemy, his gun will spin in circles as it floats upwards. Eventually, his gun will float through the ceiling. Also, any crates or desks you shoot will float up and away. In Multiplayer, you can permanently get rid of any gun or body armor by shooting it.

 

Neon Explosions: 8035 41D5 0222

This code will make all of the explosions bright, and greenish blue. It works in most levels, but it usually freezes when I'm in the Facility.

 

 

 

Enemies Shoot The Walls: 8005 2AA4 0030

The enemies will act normal, but when they shoot, they will turn sideways and shoot the walls instead of shooting you.

 

Frozen Guards: 8002 C90C FFFF

The guards will be frozen, and will move when they see you, but freeze. Once are shot, they react for a split second before they freeze again. Once they die, they drop their weapons, but are still standing up.

 

Headless Guards: 8035 7435 FFFF

Guards won't have visible heads on their shoulders, and their hats will be floating above. You can see right through where their heads should be. If you shoot them in the invisible head, they will still die.

 

 

Guards with Sunglasses: 8035 745E FFFF

Most guards in the game will be wearing sunglasses. I think there are a few levels that it doesn't work for.

 

 

 

Sunglasses in Multiplayer: 8035746D FFFF

This will make all Multiplayer guards have sunglasses. You can't get any of the main characters to wear them, just the extra guard characters.

 

No Endings in Levels: 8003 0980 FFFF

You won't be able to finish the level, so you can get to the bottom of the Dam. Look up, it's a long way! You can go beyond the Facility doors, and find a special surprise past the Statue gates: the chopper with the flight recorder! In Surface 1, you can get inside the ventilation tower and the Bunker in Surface 2.

 

Motorbike in Dam Level: 801E 8D37 002F, 801E 8D39 001F

You can make the bike appear at the beginning of the Dam. Of course, you can't ride it, but it’s solid, so you don't pass through it. It does nothing helpful in the game, but a taste of the Beta version is always like smelling chocolate, and being fed bread and water.

Full Multiplayer Levels:

Facility: 880C 8784 0001

Archives: 880C D784 0001

Caverns: 880C 5F84 0001

All you have to do is get player 1 to go to the locked door that's blocking your way. When facing the door, press the Gameshark button. After a few presses, the door will be blown up and you can pass right through the dark curtain into the next part of the level. You'll now have access to anywhere you could normally go in Mission mode.

 

Red Characters, in Mission and Multi: 8002114E 0001

Invisible Characters, marked by black squares on ground: 800210F5 00F6

 
 

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