 Dexter Comics

Screenshot
Gallery
Mission
Walkthrus
Characters
Weapons
Weapon
Strength Chart
Gadgets
Solved
Mysteries
Unsolved
Mysteries
Rumors
Interesting
Stuff (part 1)
Interesting
Stuff (part 2)
Tricks/Glitches
The
Island
The
Silo Mysteries

Character
Gallery
The Biker
The Facility
General Ourumov
St. Petersburg...
Egyptian Temple...
Member
Info

What is Beta?
Beta
Version
Beta
Guns
Citadel
Citadel Found
All
Bonds
Items
Beta
Fakes
Casino
Level?
Beta
Leftovers?

Cheats
Button
Codes
Open
Levels
Gameshark
FAQ
Gameshark
Gameshark
MCM
GS
Modifiers
GS
Level Modifiers
GS
Custom Characters
Action
Replay
AR
Modifiers
AR
Custom Characters

Characters
Strategies
Scenarios
Maps
Awards

GS
Memory Editor
Japanese
Version
Fake
Screens
Polls
Submitted
Artwork 1
Submitted
Artwork 2
Submitted
Artwork 3
Submitted
Artwork 4
Game vs Movie
Goldeneye
NES
Bond
Film References
Mem. Ed. Characters
Bond Mysteries
Win Award
|
Welcome
to Goldeneye at Detstar.com
VOTED THE BEST GOLDENEYE 007 WEBSITE ON THE NET
Site best viewed with Internet
Explorer on 1024x768 resolution
|
CRADLE STRATEGY:
(The Cradle can only be accessed with a Gameshark)
BEST CHARACTERS
    
The Cradle is a huge, but really simple level.
Fights can take place anywhere. Don't pick a dark character, unless you're
going to spend most of the game in one of the sheds. On the entire top
level, strangely the Siberian
Special Forces blends well, and the
Arctic Commando
blends in with the sky background. Also, white characters tend to blend
in a bit better. That means Baron
Samedi, and the Scientists
don't stand out.
TACTICS
Catch opponents on the top level. They won't be able to run, only stay
in a straight line. If you are low on a ramp, and you fire at an opponent.
It'll take them a while to pinpoint you and get a shot off. One good tactic
is to keep your opponent(s) in the sheds, while you wait above the stairs
near the top level. As soon as they come out, you can shoot them, and
it's almost impossible for them to turn, aim up, and hit you. Fire at
your opponents into the distance. The big open areas make it easy to hit
your opponents.
|
|
|
 |