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WEAPONS
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I've
ranked all the weapons in the game, from my personal preference from first
to last.
I've
tested and compared the different strengths of the game's weapons. View
the results of my testing in the WEAPON
STRENGTH CHART.
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#1: RC-P90: Found
in Train (Agent), Jungle, and Water Caverns.
Bullets: Normal, 80/800
 The
RC-P90 is my favorite gun in the entire game. It shoots bullets at super
speed, and holds 80 bullets in a single clip. If there are guards in a
row and you hit one, the bullets will go through and hit the next guy.
The only downside to this gun is that if you aren't using Infinite Ammo
than you will quickly run out of bullets.
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#2: US AR33 Assault Rifle:
Found in Jungle, Caverns, Cradle and Aztec.
Bullets: Pointed, 30/400
 The
AR33 also has a high rate of fire, and to top it off, it has a zoom lens
to magnify your target. Its zoom lens comes in very handy in the jungle,
to see far off in the fog. It to can shoot bullets through people and
into others.
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#3: ZMG 9mm:
Found in Train, Control, Caverns, Cradle, and Egyptian.
Bullets: Normal, 32/800
 This
gun also has a very fast rapid fire shooting. The bullets seem to flow
out smoothly. Sadly though, its bullets do not go through guard bodies
like the RC-P90 and the AR33. Another plus for this weapon, is that guards
very often carry two of them, so you can kill him and have both of them.
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#4: KF7 Soviet:
Found in Dam, Facility, Runway, Surface 1, Bunker 1, Silo, Surface 2,
Bunker 2, Statue, Archives, and Streets
Bullets: Pointed, 30/400
 Even
though the KF7 is the most common weapon (other than the PP7), it's still
a good gun. It's firing is a bit slower than the Phantom's, but the zoom
lens makes up for it, especially when you just need to be a bit more accurate
in order to ensure a shot right on target. Up close though, the Phantom
is a better gun.
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#5: Phantom:
Found in Frigate
Bullets: Normal, 50/800
Strange... this gun appears in only one level of the game (without All
Guns), and it doesn't appear at all in battle mode. I don't know why,
it's a perfectly good weapon. I personally would rather have it in Multiplayer
in Automatics instead of the Klobb. But then the D5K would
be the secondary weapon, and the battles would be a bit too fair with
two different good weapons to choose from. That wouldn't be right at all...
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#6: D5K Deutsche:
Found in Frigate, Depot, and Train
Bullets: Normal, 30/800
 Another
perfectly good weapon overshadowed by more powerful weapons. The D5K features
very smooth shooting and can be silenced, making it even stealthier for
surprise attacks.
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#7: Automatic Shotgun:
Found in Statue and Caverns
Bullets: Shotgun Cartridges, 5/100
The
Shotgun can only be obtained from a Janus Special Forces Guard after Janus
reveals himself as Trevelyan (or you could use the All Guns Cheat). Head
shots with the shotgun (especially in Multiplayer) do lots of damage.
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#8: Sniper Rifle:
Found in Dam, and Surface 1
Bullets: Pointed, 8/400
 This
gun is just a PP7 with a zoom lens. A very strong zoom lens. It has the
furthest sight distance than any other weapon. This gun is no good at
all for close up fights, so try to pick off guards from a distance.
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#9: DD44 Dostovei:
Found in Dam, Facility, Surface 1, Silo, Archives, Train (Secret and 00
Agent) and Caverns
Bullets: Normal, 8/800
 The
DD44 isn't a bad handgun at all, but it can easily be over powered by
any of the above weapons. You can also double your power in the Archives
by killing one of Mishkin's men. Please note that to get a DD44 in the
Facility, the Silo, or the Water Caverns you must shoot a scientist in
the arm or leg, and then kill him after he pulls a gun on you.
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#10: PP7:
Found in all levels (sometimes silenced, other times not)
Bullets: Normal, 7/800
 The
PP7 might be Bond's weapon of choice, but it's one of my least favorites.
There are times though, when I'll use it simply for its silencer when
I don't want to attract any guards.
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#11: Moonraker Laser:
Found in Aztec
Does not use ammunition
 OK.
This is a great gun, but it's only in a "bonus" level, so I ranked it
after the rest of the guns. It should rank 3rd though, if you
were wondering. I like it because there's no reloading, and it can shoot
through enemies. Sweet!
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#12: Golden Gun:
Found in Egyptian
Bullets: Golden Bullets, 1/100
 Again,
a good weapon, but only in a bonus level... Kills enemies with a single
shot. Just don't miss, otherwise you'll definitely pay for it. For
some reason, shooting can be a bit awkward.
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#13: Grenade Launcher:
Found in Surface 1, Streets and Jungle
Ammunition: Grenade Rounds, 6/12
 Ranked
after the rest of the guns because it isn't really a gun. It's a great
weapon though, I like it better than the Rocket Launcher, because it holds
way more rounds, for way more fun!
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#14: Rocket Launcher:
Found in Streets Depot
Ammunition: Rockets, 1/3
The
mighty Rocket Launcher shoots direct rockets, without the curve of the
Grenade Launcher. They are the same strength, however you can only carry
4 Rockets at one time.
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#15: Mines:
Facility, Runway, Surface 2, Depot, Jungle, Control, Caverns.
Maximum each: 11
 Sure,
mines are great, but since they're not usually considered weapons, I'm
listing them here. Used to clear out enemies in numbers, or destroy larger
objects. Timed (about 5 seconds before they detonate), Proximity(sensitive
to anyone who comes near), and Remote(detonated by watch).
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#16: Tank:
Runway, Streets
Ammunition: Tank Shells, 1/50
 A
massive, driveable weapon. Has the ability to squash soldiers flat. Who
wouldn't want to drive one of these things? Can get stuck in cornered
areas, but in the open, can reach high speeds and plow though enemies.
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#17: Knives:
Throwing: Bunker 2. Hunting: Only as Cheat Option
Throwing Knives /12
Hunting Knives: 2: Cannot throw, used for stabbing and slashing.
Silent.
Stealthy. Messy. You gotta love the sound effects with these. Sploich.
Splitch. Hearing your enemy be butchered with your slashes. What fun!
Very useful in Bunker 2 though, since a silenced weapon is only available
later.
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#18: Grenades:
Available in all levels if an enemy pulls one.
Grenades /11

Sure, you can pick up boxes of
grenades throughout the game. But the most common way to come across them
is from enemy's who have pulled them out, ready to throw them. Just kill
him before he pulls the pin!
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#19: Gold PP7:
Only Accessed as a Cheat Option
Bullets: Normal, 7/800

Now
we get to the guns that aren't in the mission. This gun is cool, way better
than the Golden Gun, because if you miss, you still have 6 more tries!
It's exactly like the regular PP7, but no matter where you're hit, this
one will take you down.
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#20: Shotgun:
Only Accessed as a Cheat Option
Bullets: Shotgun Cartridges, 5/100
 It’s
big, it's loud, it's fun! I was amazed to find out that it isn't as strong
as the quiet, Automatic Shotgun. It's weaker just by a small amount though.
This shotgun looks a lot cooler than the Automatic does. I wonder why
they made two different shotguns.
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#21: Silver PP7:
Only Accessed as a Cheat Option
Bullets: Normal, 7/800
 Exactly
like the Gold PP7, but one hit isn't always fatal. It can shoot through
doors though, which doesn't make sense, because it's not as strong. It
too is the same as a regular PP7. (stronger of course)
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#22: Cougar Magnum:
Only Accessed as a Cheat Option, and in Multi
Bullets: Magnum Bullets, 6/300
 A
super strong gun, shoots through all doors and windows. A head shot results
in death. (unless you have enemy health high). The one bad thing is it's
shooting speed. It's almost like it's in slow motion.
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#23: Taser:
Only Accessed as a Cheat Option
No Ammunition Required
 This
weapon is cool at first, but gets old fast. It's pretty harmless, and
it's only for fun. Still though, I would rather use this than the Klobb,
so I'm ranking it ahead of the deserving of last place, slow shooting
"Automatic" weapon.
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#24: Klobb:
Found in Surface 1, Surface 2, Bunker 2, and Archives
Bullets: Normal, 20/800
 I've
put this at the bottom, because this gun is the worst gun in the game.
The only way it has any use is if you have two. It is the weakest gun
in the entire game, and should only be used if it's your only weapon,
it's better than being unarmed. To top it off, it's also slow shooting.
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